Savage Armoury

Savage Worlds and the various Companions provide an extensive selection of weapons with an interesting variety of modifiers, but some weapons are significantly better than others. For many gaming groups this doesn't matter, but in some cases it can result in players choosing weapons for their bonuses rather than because they're appropriate to the character concept. Savage Armoury addresses this issue by breaking weapons down into a series of abilities, in exactly the same way as the race creation rules in Savage Worlds Deluxe or the Fantasy Companion.

Not everyone cares about weapon balance, and for those who don't the core weapons are fine. But if you notice your players always use katanas, or you wish to encourage more exotic character concepts such as knife fighters, you might find Savage Armoury useful for adding a bit more weapon diversity to the party. This document can be used in a number of different ways.